Assassin’s Creed Shadows is one of 2025’s biggest games. With over three million players and mostly positive reviews from fans old and new, the latest game in the open world series was the exact sort of hit publisher Ubisoft needed after back-to-back flops. Now, Ubisoft is taking the lessons it learned with Shadows’ and is now looking to replicate it with its other future titles.
During its company earnings call this week, Ubisoft co-founder and CEO Yves Guillemot confirmed that several games currently in development for its key franchises will get substantial delays.
“After a review of our pipeline, we have decided to provide additional development time to some of our biggest productions in order to create the best conditions for success,” Guillemot said, later adding how beneficial the decision was for Assassin’s Creed Shadows.
While Ubisoft stopped short of mentioning what titles would be part of those delays, we can assume that its biggest ongoing productions include work on the next Assassin’s Creed, Far Cry, Ghost Recon, Rainbow Six, and The Division games. The delay would mean that these games wouldn’t be close to finished until at least mid-2026.
Assassin’s Creed Shadows was delayed three times in the lead-up to its release to ensure it would be released in as polished a state as possible. The game’s delay came on the heels of Star Wars Outlaws’ buggy launch, which hurt critical review scores and fan reception of the game. Outlaws’ developer Massive Entertainment is still . The expansion will pick up after the main game’s epilogue and will include new abilities, new enemies, and a brand new weapon exclusive to Naoe — a bo staff. It is set to add an additional 10 hours of gameplay.